Wednesday, March 21, 2007

A few quick lessons I've learned while constructing my comic in Flash:

  • The grid is your friend. Turn it on, and adjust it as needed.

  • Leave conversation bubbles until the very end, when you're sure of how you'll lay things out. Otherwise, you'll be doing them over and over again, which is a waste of time and energy.

  • Movie clips can be nested inside of graphics and still work ok.

  • Groups and drawing objects will save your life. They prevent painted items from melding together unintentionally, and they allow you to order things on a z-axis without relying on a million layers.

  • It doesn't really help to make your drawings super-big to begin with. Starting with almost the right size saves you from resizing later, and from frustrating jaggies from a bitmap nested in a resized graphic symbol.

  • Flash does appear to get tired once in a while, preventing you from using keyboard commands. Give it a short (10 second) break when this happens.


Also, sometimes creating the work seems more fun than the final product, as evidenced by this screen capture:

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